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Median xl shared stash save
Median xl shared stash save











median xl shared stash save

I’ll continue to avoid mods since I can not trust Blizzard to not place another ban on my account. There is no way for any online interaction or code modification. The mod that I originally referenced only interacted with character and shared stash files when the game is closed completely and the files only exist locally for off-line characters. As far as I know that strike against me is still in my account records and there is no way to redress the issue. ChuckNoRis wrote:if plugy/shared stash will no longer work you can just create as many mules characters as you want, to carry all the crap you find that looks interesting or worth keeping. If you are correct then the ban that was placed on my account was unwarranted. Something like Cheat Engine isn’t allowed because it modifies game memory. Now your all old offline characters save will be transferred to. To do this you need to copy your old Diablo 2 save files, and paste them in C:Users (your user name)Saved GamesDiablo II Resurrected save location. Even with those programs there’s protections in place by Blizzard, trying to circumvent those protections is illegal.Īs for character/stash editing with a hero editor program or modding the inventory/stash (to be bigger for example), that’s fine. To import offline characters in Diablo 2 Resurrected, you need to transfer the old Save files to the new game location. To put it simply: hardcode edits are 100% impossible to do by accident, you need specialized software like decompilers and hex editors and whatnot. There’s mods already that do things like increase stash/inventory/cube size, as long as you don’t try to join a multiplayer game with modded files you’re fine.

median xl shared stash save

No, that’d be a softcode edit and it’s safe.













Median xl shared stash save